openMSX
Namespaces
ImGuiManager.cc File Reference
#include "ImGuiManager.hh"
#include "ImGuiBitmapViewer.hh"
#include "ImGuiBreakPoints.hh"
#include "ImGuiCharacter.hh"
#include "ImGuiCheatFinder.hh"
#include "ImGuiCpp.hh"
#include "ImGuiConnector.hh"
#include "ImGuiConsole.hh"
#include "ImGuiDebugger.hh"
#include "ImGuiDiskManipulator.hh"
#include "ImGuiHelp.hh"
#include "ImGuiKeyboard.hh"
#include "ImGuiMachine.hh"
#include "ImGuiMedia.hh"
#include "ImGuiMessages.hh"
#include "ImGuiOpenFile.hh"
#include "ImGuiPalette.hh"
#include "ImGuiOsdIcons.hh"
#include "ImGuiReverseBar.hh"
#include "ImGuiSettings.hh"
#include "ImGuiSoundChip.hh"
#include "ImGuiSpriteViewer.hh"
#include "ImGuiSymbols.hh"
#include "ImGuiTools.hh"
#include "ImGuiTrainer.hh"
#include "ImGuiUtils.hh"
#include "ImGuiVdpRegs.hh"
#include "ImGuiWatchExpr.hh"
#include "CartridgeSlotManager.hh"
#include "CommandException.hh"
#include "Display.hh"
#include "Event.hh"
#include "EventDistributor.hh"
#include "FileContext.hh"
#include "FileOperations.hh"
#include "FilePool.hh"
#include "Reactor.hh"
#include "RealDrive.hh"
#include "RomDatabase.hh"
#include "RomInfo.hh"
#include "stl.hh"
#include "strCat.hh"
#include <imgui.h>
#include <imgui_impl_opengl3.h>
#include <imgui_impl_sdl2.h>
#include <imgui_internal.h>
#include <CustomFont.ii>
#include <SDL.h>
Include dependency graph for ImGuiManager.cc:

Go to the source code of this file.

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namespace  openmsx
 This file implemented 3 utility functions: