#include <ImGuiSpriteViewer.hh>
Definition at line 11 of file ImGuiSpriteViewer.hh.
◆ ImGuiPart() [1/3]
openmsx::ImGuiPart::ImGuiPart |
( |
const ImGuiPart & |
| ) |
|
|
delete |
◆ ImGuiPart() [2/3]
◆ ImGuiPart() [3/3]
openmsx::ImGuiPart::ImGuiPart |
( |
ImGuiPart && |
| ) |
|
|
delete |
◆ iniName()
◆ loadLine()
void openmsx::ImGuiSpriteViewer::loadLine |
( |
std::string_view |
name, |
|
|
zstring_view |
value |
|
) |
| |
|
overridevirtual |
◆ paint()
void openmsx::ImGuiSpriteViewer::paint |
( |
MSXMotherBoard * |
motherBoard | ) |
|
|
overridevirtual |
Reimplemented from openmsx::ImGuiPartInterface.
Definition at line 133 of file ImGuiSpriteViewer.cc.
References gl::Texture::bind(), im::Child(), openmsx::SpriteConverter::clipPattern(), im::Combo(), im::Disabled(), openmsx::SpriteChecker::doublePattern(), openmsx::MSXMotherBoard::findDevice(), gl::Texture::get(), openmsx::getColor(), openmsx::VDPVRAM::getData(), gl::Texture::getImGui(), openmsx::VDP::getVRAM(), openmsx::GRAY, im::Group(), im::Indent(), im::ItemWidth(), openmsx::ImGuiPart::manager, openmsx::ImGuiManager::palette, view::reverse(), openmsx::VramTable::setIndexSize(), openmsx::VramTable::setRegister(), show, openmsx::simpleToolTip(), ImGui::StrCat(), im::StyleVar(), subspan(), ImGui::TextUnformatted(), tmpStrCat(), ranges::transform(), im::TreeNode(), im::Window(), and xrange().
◆ save()
void openmsx::ImGuiSpriteViewer::save |
( |
ImGuiTextBuffer & |
buf | ) |
|
|
overridevirtual |
◆ show
bool openmsx::ImGuiSpriteViewer::show = false |
The documentation for this class was generated from the following files: