openMSX
V9990DummyRenderer.cc
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2
3namespace openmsx {
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6{
7 return nullptr;
8}
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10void V9990DummyRenderer::reset(EmuTime::param /*time*/)
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12}
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14void V9990DummyRenderer::frameStart(EmuTime::param /*time*/)
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16}
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18void V9990DummyRenderer::frameEnd(EmuTime::param /*time*/)
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20}
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22void V9990DummyRenderer::renderUntil(EmuTime::param /*time*/)
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24}
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27 EmuTime::param /*time*/)
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32 EmuTime::param /*time*/)
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37 EmuTime::param /*time*/)
38{
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42 int /*index*/, byte /*r*/, byte /*g*/, byte /*b*/, bool /*ys*/,
43 EmuTime::param /*time*/)
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45}
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48 bool /*enabled*/, EmuTime::param /*time*/)
49{
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53 int /*index*/, EmuTime::param /*time*/)
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57void V9990DummyRenderer::updateScrollAX(EmuTime::param /*time*/)
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59}
60void V9990DummyRenderer::updateScrollBX(EmuTime::param /*time*/)
61{
62}
63void V9990DummyRenderer::updateScrollAYLow(EmuTime::param /*time*/)
64{
65}
66void V9990DummyRenderer::updateScrollBYLow(EmuTime::param /*time*/)
67{
68}
69
70} // namespace openmsx
A post processor builds the frame that is displayed from the MSX frame, while applying effects such a...
void setDisplayMode(V9990DisplayMode mode, EmuTime::param time) override
Set screen mode.
PostProcessor * getPostProcessor() const override
See V9990::getPostProcessor.
void reset(EmuTime::param time) override
Re-initialise the V9990Renderer's state.
void renderUntil(EmuTime::param time) override
Render until the given point in emulated time.
void updateScrollBX(EmuTime::param time) override
void updateScrollBYLow(EmuTime::param time) override
void frameEnd(EmuTime::param time) override
Signal the end of the current frame.
void updateSuperimposing(bool enabled, EmuTime::param time) override
Change superimpose status.
void updatePalette(int index, byte r, byte g, byte b, bool ys, EmuTime::param time) override
Set a palette entry.
void updateScrollAYLow(EmuTime::param time) override
void updateDisplayEnabled(bool enabled, EmuTime::param time) override
Informs the renderer of a VDP display enabled change.
void setColorMode(V9990ColorMode mode, EmuTime::param time) override
Set color mode.
void updateBackgroundColor(int index, EmuTime::param time) override
Set background color.
void frameStart(EmuTime::param time) override
Signal the start of a new frame.
void updateScrollAX(EmuTime::param time) override
Set scroll register.
This file implemented 3 utility functions:
Definition Autofire.cc:11