1#ifndef SDLOFFSCREENSURFACE_HH
2#define SDLOFFSCREENSURFACE_HH
18 void saveScreenshot(
const std::string& filename)
override;
19 void clearScreen()
override;
std::unique_ptr< SDL_Renderer, SDLDestroyRenderer > SDLRendererPtr
Wrapper around a SDL_Surface.
SDLOffScreenSurface(const SDL_Surface &prototype)
A frame buffer where pixels can be written to.
This file implemented 3 utility functions: