10 :
Layer(COVER_PARTIAL, Z_OSDGUI)
void paint(OutputSurface &output) override
Paint this layer.
GLOSDGUILayer(OSDGUI &gui)
Interface for display layers.
void setOpenGL(bool openGL_)
const OSDTopWidget & getTopWidget() const
A frame buffer where pixels can be written to.
SDLOSDGUILayer(OSDGUI &gui)
void paint(OutputSurface &output) override
Paint this layer.
This file implemented 3 utility functions: