openMSX
NullSoundDriver.cc
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1 #include "NullSoundDriver.hh"
2 
3 namespace openmsx {
4 
6 {
7 }
8 
10 {
11 }
12 
14 {
15  return 44100;
16 }
17 
19 {
20  return 0;
21 }
22 
23 void NullSoundDriver::uploadBuffer(float* /*buffer*/, unsigned /*len*/)
24 {
25 }
26 
27 } // namespace openmsx
void unmute() override
Unmute the sound system.
void uploadBuffer(float *buffer, unsigned len) override
unsigned getSamples() const override
Get the number of samples that should be created 'per fragment'.
unsigned getFrequency() const override
Returns the actual sample frequency.
void mute() override
Mute the sound system.
This file implemented 3 utility functions:
Definition: Autofire.cc:9