Abstract base class for LDRenderers.
virtual void frameStart(EmuTime::param time)=0
Signals the start of a new frame.
virtual ~LDRenderer()=default
virtual RawFrame * getRawFrame()=0
virtual void drawBlank(int r, int g, int b)=0
virtual void frameEnd()=0
Signals the end of a frame.
A video frame as output by the VDP scanline conversion unit, before any postprocessing filters are ap...
This file implemented 3 utility functions: