1 #ifndef JOYSTICKPORT_HH
2 #define JOYSTICKPORT_HH
11 class PluggingController;
17 [[nodiscard]]
virtual byte read(EmuTime::param time) = 0;
18 virtual void write(
byte value, EmuTime::param time) = 0;
33 [[nodiscard]] std::string_view
getClass()
const override;
36 [[nodiscard]]
byte read(EmuTime::param time)
override;
37 void write(
byte value, EmuTime::param time)
override;
39 template<
typename Archive>
40 void serialize(Archive& ar,
unsigned version);
43 void writeDirect(
byte value, EmuTime::param time);
53 [[nodiscard]]
byte read(EmuTime::param time)
override;
54 void write(
byte value, EmuTime::param time)
override;
Represents something you can plug devices into.
void write(byte value, EmuTime::param time) override
byte read(EmuTime::param time) override
virtual ~JoystickPortIf()=default
virtual void write(byte value, EmuTime::param time)=0
virtual byte read(EmuTime::param time)=0
byte read(EmuTime::param time) override
JoystickPort(PluggingController &pluggingController, std::string name, static_string_view description)
JoystickDevice & getPluggedJoyDev() const
std::string_view getDescription() const override
Get a description for this connector.
void serialize(Archive &ar, unsigned version)
void write(byte value, EmuTime::param time) override
void plug(Pluggable &device, EmuTime::param time) override
This plugs a Pluggable in this Connector.
std::string_view getClass() const override
A Connector belong to a certain class.
Central administration of Connectors and Pluggables.
This file implemented 3 utility functions: