openMSX
NullSoundDriver.cc
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1#include "NullSoundDriver.hh"
2
3namespace openmsx {
4
8
12
14{
15 return 44100;
16}
17
19{
20 return 0;
21}
22
23void NullSoundDriver::uploadBuffer(std::span<const StereoFloat> /*buffer*/)
24{
25}
26
27} // namespace openmsx
void unmute() override
Unmute the sound system.
unsigned getSamples() const override
Get the number of samples that should be created 'per fragment'.
void uploadBuffer(std::span< const StereoFloat > buffer) override
unsigned getFrequency() const override
Returns the actual sample frequency.
void mute() override
Mute the sound system.
This file implemented 3 utility functions:
Definition Autofire.cc:11