On this page you will find some 3rd party material that is related to openMSX, but not written by the openMSX authors. This also means that the openMSX authors do not support it, nor keep it up to date, as it is unofficial. But it can be very interesting for our users and we also like it very much that people write applications around openMSX or write extra documentation. Keep up the good work, people!
Oh, and if there's some interesting stuff we missed, please let us know!
- openMSX Launcher
- An openMSX version of the blueMSX Launcher, mostly targeted at launching games. It supports screenshots for games and a large number of languages. Multiplatform: Windows, Mac, Linux, BSD.
- NekoLauncher openMSX
- Because the old style Catapult does not run (properly) on Mac, an active Japanese emulator user/programmer wrote an openMSX variant of his NekoLauncher series. It's not only getting more and more advanced, but also seems to be very user friendly.
- openMSX Peashooter (unfortunately the site seems to have disappeared)
- For the same reason, Cesco made another launcher for openMSX on OS X. It seems to be focused mainly on games and features image previews.
- openMSX Compilation Guide for OS X
- This article on The MSX Games Box (now part of Passion MSX) explains the compilation process of openMSX on macOS in great detail, however, it is now mostly outdated.
- Hyper-easy openMSX for Mac OS X
- This article on Passion MSX explains to install a binary version of openMSX and NekoLauncher openMSX on your Mac. It is probably quite outdated, though, as it was written in 2006.
- openMSX Daily Builds
- FiXato created a great web site which provides you with daily built binaries of openMSX. Very much recommended if you want to try out development versions of openMSX without compiling them yourself! Currently supporting Windows, macOS, Android and OpenDingux platforms.
- OpenMSX Control Plugin for Gedit
- Rafael Jannone made an interesting thing: a plugin for Gedit, so that you can easily test your MSX Basic programs in openMSX, while using the Gedit text editor. He wrote a whole load of Python scripts to make this possible. They might be nice to reuse for other apps!