openMSX
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SDLVisibleSurface.cc File Reference
#include "SDLVisibleSurface.hh"
#include "SDLOffScreenSurface.hh"
#include "PNG.hh"
#include "SDLSnow.hh"
#include "OSDConsoleRenderer.hh"
#include "OSDGUILayer.hh"
#include "RenderSettings.hh"
#include "BooleanSetting.hh"
#include "memory.hh"
#include "unreachable.hh"
#include "build-info.hh"
#include <cstdint>
Include dependency graph for SDLVisibleSurface.cc:

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 openmsx
 Thanks to enen for testing this on a real cartridge: